There are two types of pyramid solitaire game, Classic and Modern. They both share the majority of rules, but the modern game is easier and considered by many to be much more fun! The idea of the game is to remove all the cards from the pyramid, although some purists may argue that all cards including the cards you can deal for yourself should be removed. We consider that a solitaire folly, but what the hey, play which ever version floats your boat!
Shared Rules
- Cards can only be removed if they are completely exposed with no overlapping cards.
- Pairs of cards that add up to 13 can only be removed together. For example an Ace and a Queen (a Queen is equal to 12), a two and a Jack (a Jack is equal to 11), a three and a ten, and so on.
- A King can be removed on its own, as it equals 13.
- You can deal 3 cards out, under the pyramid each time you are stuck.
At this point the rules of games diverge.
Classic Rules
- Once you deal out the remaining cards until they run out, they can be combined (without shuffling) 3 times and then redealt. If you are looking for a particularly difficult to complete version, then you can see if you can win using only one deal.
- Can be played by either aiming to remove the pyramid on it's own, or trying to remove every single card in the deck.
Modern Rules
- The goal is to remove the pyramid only, but for an extra challenge try to remove all the cards that are dealt in groups of 3 aswell.
- You can only deal out the cards at the bottom once.
- However to make the game a better test of logic and planning, this version introduces the idea of a temporary card store. You may take one immediately accessible card from either pyramid or the 3 card deal at the bottom, letting it free up a card below. You can then use this card at any point, however the "temporary card store" can only hold one card, so the card in the store must be used before you can place another card in the "temporary card store".