Suguru game info
The objective in Suguru is to use logic and deductive reasoning to populate the grid with numbers ranging from 1 to 5 (or 6 in the large puzzles).
The grid is divided into regions of various sizes, ranging from 1 to 5 (or 6 in the large puzzles). Regions are bordered by a thick line.
Suguru grids can be of arbitrary size, in a rectangular shape. They can be square, but don’t have to be square.
- The grid has to be filled with numbers ranging from 1 to 5 (or 6 in the large puzzles).
- Each region (indicated by heavy lines) of size n contains the numbers from 1 to n. For example a region of size 3 contains the numbers 1, 2 and 3.
- Cells that are adjacent (whether horizontally, vertically, or diagonally) must not have identical numbers.
Take these tips into account to help you complete Suguru puzzles quickly and efficiently:
- Start with the regions that have the fewest cells. These can often be filled in easily and quickly.
- Look for cells with limited options: If a cell can only be filled with one specific number, then fill it in immediately. This will help you to narrow down the options for the other cells in the same region.
- Pay attention to the surrounding cells: Since adjacent cells must contain different numbers, you can use the numbers in the cells surrounding an empty cell to narrow down the options for a cell.
- Take breaks: If you find yourself stuck on a particular puzzle, take a break and come back to it later. Sometimes taking a break can help you to see the puzzle from a fresh perspective and make it easier to find the solution.
Suguru was originally created in 2001 by Naoki Inaba, a Japanese puzzle maker born in Nagoya, Japan, in 1979. Initially named Nanba Burokku, the puzzle's name was changed to Suguru to better represent the puzzle's content, and that's how this puzzle became known.
Suguru can be played in all modern browsers, on all device types (desktop, tablet, mobile), and on all operating systems (Windows, macOS, Linux, Android, iOS, ...).